![]() After making numerous personal sacrifices to devote as much of my time to development as possible, and spending several years working on the game for more than 12 hours a day, I became severely burned out, which affected my ability to be consistently productive.ĥ. I explained this thoroughly in a video: Ĥ. It became the type of game that is regularly updated with new features and activities, rather than a game which is designed to offer a single linear experience. Over the course of development, Yandere Simulator gradually transformed into a completely different type of game project than what it started as. Because producing YouTube videos took up a lot of my time, I had less time for development, so development progressed slower than it otherwise would have.ģ. ![]() During a large portion of the game's development, I split my time and attention equally between development and producing content for YouTube. It is the type of game that takes a long time to be developed.Ģ. Yandere Simulator is not the type of game that can be developed quickly. It is a game with dozens of different activities, features, interactions, mechanics, and systems. ![]() Yandere Simulator is a very complex type of game. If a game is complex, it will take longer to develop. If a game is simple, it can be developed quickly. A game's development speed is directly proportional to its complexity. There are multiple reasons why Yandere Simulator has been in development for a long time.ġ.
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